// Copyright Epic Games, Inc. All Rights Reserved.

#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "PointCloud.h"
 
/**
 * Implements the PointCloud module.
 */
class FPointCloudModule : public IModuleInterface
{
public:
	virtual void StartupModule() override { }
	virtual void ShutdownModule() override { } 

	virtual bool SupportsDynamicReloading() override { return true; }	
};

IMPLEMENT_MODULE(FPointCloudModule, PointCloud);
